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Transformative Dice

A small bag that is blue, pink and white mixed together in a swirling pattern. Inside, is a die that has 6 different colored sides. When rolling this die, it will change the rollers appearance to whatever is programmed on the device. The roller can only go back to their normal form after rolling white on the die or getting a blessing from a cleric, or remove curse from a magic user, and only get two rolls per long rest. Use the numbers on a 1d6 to represent the colors if you don’t have a colored die     1. Green     2. Blue     3. Red     4. White     5. Orange     6. Purple These can all be programmed by a magic user, or the person who made the die. Rolling white will always get you back to your original character and cannot be changed. All others can be changed. The form can also be an animal, but that form must have a way to roll the die. In order to program the die, the magic user will need to ...
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ITEM: Head That's Always Screaming

  !!CURSED!! It’s a severed head that’s always screaming. The eyes are glossed over, smokey, but unblinking. The skin that used to be the neck has turned black at the tips, fading into the dark green of the rest of the decaying flesh. If thrown away, it will come back. It bonds itself to the second person who touches it. Rumor has it that the head belonged to a once mighty warrior who, in a last ditch effort to win a battle to the death, tore his head off his shoulders and threw it at the adversary. His head continued to scream, keeping him alive and driving his adversary insane. The adversary eventually died, meaning the warrior had won the battle. The screams are his final ones, but since he refuses to die in order to win the battle, he will scream for eternity.   Freight - Due to its rather morbid nature and appearance, it will frighten most people. Warriors Scream: It will increase your visibility to enemies before attaching to them. The head does not float or move; it...

NPC: Sir Aaron

A noble Elf who protects a pendant he carries with him. The pendant looks like a brown and tan stone that hangs from twine, and looks like it may have been made by a child. It is called the Eevee Stone, a very special attachment that allows Aaron to communicate, locate, and warn his child known as Eevee, who also has one. Sir Aaron grew to enjoy the feel of a swinging blade slicing through air after learning enough magic to create the magical properties in his and Eevee’s necklaces. While he does not enjoy taking lives, he does what he must to protect Eevee, and those close to him. He is strong, both in muscle and in will. His calming presence takes his enemies off guard, which typically gets him the advantage, excepting a few unlucky times. Aaron is an honorable warrior and father, looking out for his party and reassuring his daughter that everything is alright. STATS (Use base elf traits) Strength – 15 +2 Intelligence – 11 +0 Wisdom – 9 -1 Dexterity – 8 -1 Charisma – 15 +...